Sprite Animation

OBJECTIVE I created walkcycles on two different platforms. The objective of one of them was to dig deeper into keyframing, and this was explored through Maya. The other task was simply trying to implement some sort of character animation (I did keyframing here as well) in an Android application. Let me begin with the documentation […]

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ROM naam satya hai

System.out.println(“Hello Internet”); ROM stands for Read Only Memory. Haha. But the story isn’t about your Read Only Memory chips. No, its not. Its about Android OSes. Allow me to explain. Suppose you buy a phone (or a tablet) with Android. The Android operating system that comes with the phone (just like how you get Windows […]

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